More updates to my A* pages #

I had a 5 day weekend (including Christmas). While not playing with magnets, I made some more updates to my A* pages, this time to the space usage, map representation, and AI sections. I didn't use PyGame for any of these sections, but I expect to for the upcoming Movement section, which will describe how to take a path and convert it into a smoothly moving object.

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Fonts in OpenGL #

GLTT looks like a fairly easy to use library for rendering TrueType fonts into an OpenGL world.

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