Blobs in Games: 2004-08

I had been experimenting with simulation of environment (water, forests, etc.), people (civilians, military), economics (supply/demand, business), and transportation (trucks, railroads, warehousing) in games. However I haven’t had the energy to work on a full game, so I mainly explore little things here and there. On this blog I post my game-related thoughts, even if they aren't related to the games I want to work on.

Textures for desktop backgrounds

I really liked the Textures Archive. It’s not just that they have a large number of textures categorized into colors. They also allow you to customize the texture by modifying its color, contrast, etc. Yes, I could do this myself using The Gimp, but it’s much easier with this web site.